Napoleonic Wargame Club (NWC)

The Rhine Tavern

*   NWC   NWC Staff   NWC Rules   NWC (DoR) Records   About Us   Send Email Inquiry to NWC

*   La Grande Armée Quartier Général    La Grande Armée Officer Records    Join La Grande Armée

*   Allied Coalition   Allied Officers   Join Coalition

*   Coalition Armies:   Austro-Prussian-Swedish Army   Anglo Allied Army (AAA)   Imperial Russian Army

 

Forums:    ACWGC    CCC     Home:    ACWGC    CCC
It is currently Sun May 04, 2025 11:13 pm

All times are UTC - 5 hours




Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Wed Jun 15, 2005 4:20 am 
Offline

Joined: Mon May 20, 2002 10:10 am
Posts: 229
Location: USA
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Bill Peters</i>
<br /><blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Richard</i>
<br />How about some different season maps? Maps with more low-lying marshy ground in Winter & Spring, but less in Summer, and with some streams becoming impassable rivers with spring floods or perhaps becoming dry river beds by mid summer.

Also, surely fields should only obstruct LOS once the crops had grown (although this would be a pdt rather than map change)

Capt Rich White
4th Cavalry Brigade
Cavalry Corps
Anglo-Allied Army
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Rich - this DEFINITELY lies outside the scope of what I will do for a game. While I know that you like variety I am leaving the seaonal changes in terrain to John Tiller to figure out. I dont want to do alot of map work when a change to the code as you see in the Panzer and other series will do the trick.

So dont look for a winter or fall versions of the maps come from me. That is definitely NOT in my balliwick.

Oberst Wilhelm Peters
2nd Kuirassiers, Reserve Korps, Austrian Army

<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

(Please forgive all the quotes above, but it is very germain to repost them here.)

To all:

<b>The only <font color="orange">real solution</font id="orange"> to Richard's request is to give us <font color="orange">a comprehensive map editor.</font id="orange"></b>

That way Bill won't have to worry about his balliwick.

I mean, I love this game, but the situation is getting to be rather silly.

When you consider that real competition may be on the horizon with "Black Powder Wars: Battle of Napoleon," it just doesn't make sense to keep your cards so close to your vest.

<font color="orange"><b>What is going to happen when this tactical level competitor is released with a FULL map & OOB editor, covers the entire Napoleonic Era, has a good AI, is we-go, and allows everyone to do what we can't?</b></font id="orange">

Maybe there is one more real title (1813, Leipzig, etc...), but don't you think that it is possibly time to do things a little differently?

Respectfully,
Rick

<center>Lieutenant Rick Motko
1er Bataillon, 33° Régiment d'Infanterie de Ligne
2eme Brigade, 11eme division
IIIe corps, Armée du Nord</center>


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jun 15, 2005 6:05 am 
Offline

Joined: Mon Jun 06, 2005 2:38 pm
Posts: 1
Location:
<font color="green"><b>Alo gents,

I came across this thread in my rearch of on Eckmuhl for my OWN type of game, that is, the RTS game American Conquest/Fight Back with the Napoleonic MOD. I know we play VERY different tpyes of games, but here are a couple of sources I used to create (using the game Editor) my own field representaiton of this battle. http://www.mastersofthefield.com/drakes_things/Echmuhl_research.zip

I am Leader of a group that is dedicated soley to re-creating using game Editors, historical battles and fighting them, on-line against each other (westarted in Cossacks/AOW, currently AC/FB with MOD but soon AC/Divided Nation). We are the Hawks http://www.mastersofthefield.com No, we do not fight extremely accurate HEX games, and there are certain things that happen during our battles that are not to realistic, but still, the play is epic. Moral is a key factor as companies hit in the flank, or having received a "whif of grape" run the risk of falling apart. I share now some scenes from my Eckmuhl map (which took me a week solid to create, it's like painting really) and encourage any of you who might want to try fighitng as we do to visit our Forum, say hi, and let us get you started.</b></font id="green">

Image

Image

Image

Image

Image

Image


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 37 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
POWERED_BY
Localized by Maël Soucaze © 2010 phpBB.fr