<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Richard</i>
<br />Sounds good ... so would the Squad Battles series be flexible enough to create small scale Napoleonic scenarios, like Hougoumont or the Aspern granery? Can weapon types, ranges and factors be modified? But presumably there's no map editor?
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I don't think it's very suitable. I just wanted to point out that the concept has already once been used in a HPS game.
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote">
Other useful features that seem to be in the Squad Battles series which might well be worthwhile carrying over into the earlier games would include a "Variable Ending Optional Rule"
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I am not too impressed with this rule. Games never seem to end early, only late, so it tends to favour the attacker, and that's usually not me. [xx(]
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