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 Post subject: New patches out
PostPosted: Wed Nov 29, 2006 1:08 am 
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Joined: Tue May 22, 2001 7:49 pm
Posts: 452
Location: USA
Gents,

New patches have been released for all 5 Napoleonic titles...you can get them here:

http://www.hpssims.com/Pages/updates/up ... APBAT.html



Maréchal Hamilton, Baron d'Barbancon
21st Division
VII Corps, ADR

Saxon Leib-Garde, de la Jeune Garde, Garde Impériale

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PostPosted: Wed Nov 29, 2006 3:08 am 
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Joined: Tue May 22, 2001 4:51 pm
Posts: 1232
Location: Massachusetts, USA
Thanks, Rich.

<b><font color="gold">Ernie Sands
General,1e Brig,1eme Div,VI Corps,AdR
President, Colonial Campaign Club
</b></font id="gold">


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PostPosted: Wed Nov 29, 2006 4:44 am 
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Joined: Thu Oct 12, 2006 3:21 pm
Posts: 16
Location: USA
Thank you, thank you, thank you.


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PostPosted: Wed Nov 29, 2006 6:09 am 
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Joined: Wed May 23, 2001 10:18 am
Posts: 6156
Guys, we think that this lastest set of updates is the best we have put out so far. Along with corrected scenarios and maps, John's updates to the game engines has produced a computer simulation that plays alot different from the past blitz days (there were times when I was "unintentially" saving my incoming Nap files to the Panzer Campaigns folder!). In short I for one am more encouraged than ever to want to take to the field against "The Full" Paco or a Jeff Bardon.

While we can still mass our forces and overrun a smaller force its not going to happen in 1 or 2 turns. As long as the defender will keep a local reserve to help out in case of a breakthrough (which units will be attacking disordered defenders) we should not be seeing repeats of the old days.

With the defender now having 2/3 movement for his disordered forces (increase over the days of 1/2)*, the attacking being worth 1/3 when disordered, and in the case of Jena, disorder recovery being more difficult, you are going to see an attacker slowed down and not able to just walk up and roll over a position.

For the next update I will work on the morale ratings of Eckmuhl and Wagram (and any mistakes I made in Jena that come out in your games) as well as the command and leadership ratings for both sides.

We hope you guys enjoy the series! Alot of time and effort is going into these changes and we appreciate the response we are getting from you.

* in the PDT file is a line near the bottom that can be adjusted so if you want to create one where disodered units can move faster then you can adjust this value if you like but remember to SAVE AS the file FIRST and then make any changes you want to the file for an ALTERNATE version of the scenario.

Bill Peters
HPS Napoleonic Scenario Designer (Eckmuhl, Wagram, Jena-Auerstaedt and ... more to come)

[url="http://www.fireandmelee.net"]Fire and Melee Wargame site[/url]


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PostPosted: Wed Nov 29, 2006 11:13 am 
Sounds like a real improvement then, Gentlemen. [^]

<center>
D.S. "Green Horse" Walter, Maréchal d'Empire
Duc des Pyramides, Comte de Normandie
Commandant la [url="http://home.arcor.de/dierk_Walter/NWC/3_VI_AdR_Home.htm"]3e Division Bavaroise[/url], L'Armée du Rhin
Commandant [url="http://home.arcor.de/dierk_Walter/NWC/EdM_start.htm"]L'Ecole de Mars[/url], L'Armée du Rhin
Commandant les Grenadiers à Pied de la Vieille Garde, "les Grognards"
Image</center>


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PostPosted: Wed Nov 29, 2006 11:30 am 
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Joined: Fri Oct 19, 2001 8:49 am
Posts: 1072
Location: USA
Thanks Gents,
Jena is a blast and I really like the changes. They make me look like a better player!
regards,

Baron FML Jim Pfluecke
Austrian Cavalry Reserve

Austrian Kavalry Reserve


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PostPosted: Wed Nov 29, 2006 12:54 pm 
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Joined: Tue May 29, 2001 3:54 pm
Posts: 660
Location: Eboracum, Britannia
Thank you very much[:)]

<center>[url="http://homepage.ntlworld.com/a.r.barlow/Napoleonic/nap.htm"]Lieutenant Colonel Antony Barlow[/url]
~ [url="http://www.geocities.com/anglo_allied_army_stats/Anglo_Allied_Army_Cavalry_Corps.htm"]2nd British (Union) Brigade, Anglo-Allied Cavalry Corps[/url] ~
~ [url="http://www.geocities.com/militaireacademie/dragoons.html"]4th (Royal Irish) Dragoon Guards[/url] ~
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PostPosted: Wed Nov 29, 2006 4:42 pm 
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Joined: Fri Jun 08, 2001 7:31 am
Posts: 109
Location: Canada
Any adverse effect on current games ?

Marechal Mitchell
Duc de Rivoli
Comte de Bordeaux
1er Regiment de Grenadiers a Pied, Veille Garde
1er Division D'Infanterie, I Corps AdN


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 Post subject:
PostPosted: Thu Nov 30, 2006 1:42 am 
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Joined: Tue May 22, 2001 7:49 pm
Posts: 452
Location: USA
Should have no effect on on-going games. You just won't get to use all the optional rules until a new game is started.

If you have already grabbed the Wagram patch please do so again...2 OOB files were omitted accidentally, and have now been inserted.



Maréchal Hamilton, Baron d'Barbancon
21st Division
VII Corps, ADR

Saxon Leib-Garde, de la Jeune Garde, Garde Impériale

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PostPosted: Thu Nov 30, 2006 1:51 am 
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Joined: Wed Mar 31, 2004 1:05 am
Posts: 216
Location: Ukraine
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote">Any adverse effect on current games ?<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
I'm playing one of Borodino scenarios. The bridge over Kolocha near Borodino has 45 strength, after update it is impossible to pass through it.
So be careful with update if have bridges.

<b>general-feldmarshal Eugene Gulyaev
RA Chief of Staff
Leib-Gvardii Semenovskij Polk
Club Secretary
</b>
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 Post subject:
PostPosted: Thu Nov 30, 2006 2:47 am 
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jeka</i>
The bridge over Kolocha near Borodino has 45 strength, after update it is impossible to pass through it.
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Fortunes of war ... Act of God ... faulty construction ... rotten timber ... accidental fire ... [;)]

<center>
D.S. "Green Horse" Walter, Maréchal d'Empire
Duc des Pyramides, Comte de Normandie
Commandant la [url="http://home.arcor.de/dierk_Walter/NWC/3_VI_AdR_Home.htm"]3e Division Bavaroise[/url], L'Armée du Rhin
Commandant [url="http://home.arcor.de/dierk_Walter/NWC/EdM_start.htm"]L'Ecole de Mars[/url], L'Armée du Rhin
Commandant les Grenadiers à Pied de la Vieille Garde, "les Grognards"
Image</center>


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 Post subject:
PostPosted: Thu Nov 30, 2006 2:51 am 
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Joined: Tue May 22, 2001 7:49 pm
Posts: 452
Location: USA
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jeka</i>
<br /><blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote">Any adverse effect on current games ?<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
I'm playing one of Borodino scenarios. The bridge over Kolocha near Borodino has 45 strength, after update it is impossible to pass through it.
So be careful with update if have bridges.
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Humm...I changed all the scenarios for the patch, so new games will be fine, but I guess you are correct, the bridge rule will hamper current games for that scenario.

Maréchal Hamilton, Baron d'Barbancon
21st Division
VII Corps, ADR

Saxon Leib-Garde, de la Jeune Garde, Garde Impériale

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PostPosted: Thu Nov 30, 2006 2:53 am 
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Joined: Tue May 22, 2001 7:49 pm
Posts: 452
Location: USA
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Rich Hamilton</i>
<br /><blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jeka</i>
<br /><blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote">Any adverse effect on current games ?<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
I'm playing one of Borodino scenarios. The bridge over Kolocha near Borodino has 45 strength, after update it is impossible to pass through it.
So be careful with update if have bridges.
<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Humm...I changed all the scenarios for the patch, so new games will be fine, but I guess you are correct, the bridge rule will hamper current games for that scenario.

I can change the file for the game, if its not encrypted...send it to me at Support@hpssims.com

<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Maréchal Hamilton, Baron d'Barbancon
21st Division
VII Corps, ADR

Saxon Leib-Garde, de la Jeune Garde, Garde Impériale

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PostPosted: Thu Nov 30, 2006 6:55 am 
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Joined: Wed May 23, 2001 10:18 am
Posts: 6156
<blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote"><i>Originally posted by Jeka</i>
<br /><blockquote id="quote"><font size="3" face="book antiqua" id="quote">quote:<hr height="1" noshade id="quote">Any adverse effect on current games ?<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">
I'm playing one of Borodino scenarios. The bridge over Kolocha near Borodino has 45 strength, after update it is impossible to pass through it.
So be careful with update if have bridges.

<b>general-feldmarshal Eugene Gulyaev
RA Chief of Staff
Leib-Gvardii Semenovskij Polk
Club Secretary
</b>
Image

<hr height="1" noshade id="quote"></blockquote id="quote"></font id="quote">

Please send me your game file. I know how to help you out of this situation.

Bill Peters
HPS Napoleonic Scenario Designer (Eckmuhl, Wagram, Jena-Auerstaedt and ... more to come)

[url="http://www.fireandmelee.net"]Fire and Melee Wargame site[/url]


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PostPosted: Thu Nov 30, 2006 11:44 am 
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Joined: Mon Feb 27, 2006 5:21 am
Posts: 594
Location: New Zealand
Thank you to all involved good Sirs! Splendid [:D]!!

Onward!
Maj Mike Ellwood
Inf Regt Konig
1 Bde, 22 Div
VII (Saxon) Corps


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