You dont need to do that. Command is important for Disorder recovery. Basically every turn there is a Command test and its starts at the top. Thus its important to not get your top commanders into a melee situation or where they could be captured as their replacement will not have as good of a rating.
Disorder recovery is a basic "1" value. The Command Test will determine if a "1" is passed down the chain. For each level that passes their test they pass it down the chain. Thus if the CinC passes his test then he hands down a "1" to all of the leaders in the next level. Usually Corps but for Allies it could be Wing or another Army.
If down the chain one of the leaders fails then that particular branch will not get the bonuses that were already passed down. And finally the Brigade leader is the last one to test. If the Division commander failed but the Brigade leader passed (as an example) then the bonus from the Corps and Army level dont get passed down but a "1" from the brigade leader will pass down to the unit who will have a "2" value for recovery (on a 1-6 roll).
The best situation is where you have the Army CO, Corps, Division and Brigade all pass their test. That is a "4" they pass down to the unit which already has "1" as their base value. Thus they need a 5 or less to recover from Disorder. And remember if the Army CO fails his test but the rest of the leaders pass its only 1 less for the unit's bonus from the Command Test.
So obviously its BEST to keep your leaders in command control of each other and your units should remain in command range - especially those that are disordered.
Note: sometimes if its a unit that is beat up and pretty much at max fatigue and disordered I dont spend the time to keep it in command control. At that point its hors de combat and not worth my time.
Leadership rating: This is used purely for Rallying units. If the rating is higher than the unit being rallied then that value becomes the rally number. Thus is a D rated unit (3) is routed and a leader with a B Leadership rating stacks with him then the rating for rally will be B (or 5).
Usually I locate my best Leadership rated guys and have them stack with routed units. They are usually Corps leaders which have a infinite command range.
Hope that helps. I HIGHLY recommend that you read the manual. It will clear up alot of questions you will get while you play, help you to understand the system better and in the end make a better gamer out of you. Really the User.hlp manual is the best. The other manuals can be read as you go along. npb.hlp is mainly for getting to know the interface and functions in the game. Its useful and the Hot Keys section is very helpful for those of us that ... well like Hot Keys! [8D]
Colonel Bill Peters
Armee du Rhin - V Corps, Cavalerie du V Corps, 20ème légère Brigade de Cavalerie, 13ème Hussar Regiment
HPS Napoleonic Scenario Designer (Eckmuhl, Wagram, Jena-Auerstaedt and ... more to come)
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