Is it? I just blew Cliff's French columns off the map in our SON R1 game. I love those British lines!
John got an email from a customer not long back. Presto we ended up with cavalry that could be attacked in the closed terrain. So its NOT like he will not listen and make a change.
I was able to get him to take another shot at removing the Temp files. Presto - you don't have them anymore.
Here is what he did to the engine during the design of Leipzig. Still staggers my mind that he would work that much on an old program:
Game Engine Updates/Corrections for Campaign Leipzig:
4-24-09 - added in ability to use lowercase letters for weapons in PDT/Weapon files
5-22-09 - added in ability to have command ranges for Corps, Wing and Army commanders
6-18-09 - Fire Mod was added into the Weather lines of the PDT file
7-17-09 - Bridge movement value added to end of PDT file - if 0 use Path cost
9-29-09 - Spanish Nation type is now Swedish (For 1813-14 games only)
6-11-10 - 3 rank line change - they fire at 75 percent of value unless in Extended Line
8-2-10 - Skirmishers detached from a unit in square formation now have full MPs on the same turn
8-10-10 - Withdraw feature added to the Release dialog for the Units menu in the Scenario Editor
8-17-10 - North Mapedge 3D view issue corrected for high elevations
9-4-10 - Emplaced Guns for OBs added
9-13-10 - South Mapedge 3D view issue corrected for high elevations
9-14-10 - No Bayonets capability added to PDT file
1-16-11 - Pioneers can now deploy skirmishers
2-17-11 - Opportunity fire will no longer target wagons
3-26-11 - Correct facing issue for Pioneer skirmishers when attempting to perform bridge repair
6-2-11 - Supply Wagons no longer can move on the same turn after being captured
6-9-11 - Exit hexes now have the NATION label
6-11-11 - #1. Total strengths for Allied side now displays in Info - Strength Dialog for Editor and Engine - #2. PBEM temp files now are deleted once the program closes.
7-26-11 - Nations no longer will stack with each other during routs or retreats
9-24-11 - Bridge LOS fix - non-wagons, non-skirmishers and non-routed units can now view bridge strength
10-4-11 - Corrected issue with "r" (Rockets) weapon type
10-23-11 - Unit facing no longer applies to skirmishers for any reason (fire & melee defense or bridge repair for Pioneer-skirmishers) - 3D graphics will still show them facing a certain direction but this is N/A as far as the program is concerned.
Check the dates - there is rarely a gap of three months where he was not working on the game engine. Add in that he has 60 titles out and is always doing something with them too.
I will tell you this Al Amos - John never did this much for a title I worked on before. So much for the idea that the series is dead or that he doesn't listen.
Ken's comments are worth him sending Rich something to pass on to John. Phrase is respectfully and do not rant when you express yourself. Its better to just email John via Rich than rant here. Always works out better in the end.
But it is the customer's prerogative in the end.
Hey Ken, grumble enough and they will induct you into the Old Guard!
_________________

Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)