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PostPosted: Fri Nov 29, 2013 11:10 am 
Your point was not lost to me, Jim. I was just saying that I do not believe this to be a matter for the Cabinet. My understanding is that the MOEIV Rules were written by Muddy. If true, then they are his rules to modify. If everyone thinks that the MOEIV Rules are a product of the club itself, then there may need to be some Cabinet involvement followed by a vote of the General Membership for revision. I simply did not view the MOEIV Rules as belonging to the NWC proper.

I must confess that I do not know the entire history of the MOE Rules. I assume there were also versions I, II, and III that preceded the current MOEIV Rules. Are they Muddy's, or do they belong to the Club?


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PostPosted: Fri Nov 29, 2013 12:15 pm 
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Location: United Kingdom
Hi Mark

Good point, perhaps the Cabinet could adopt them as a "Gold Standard Embedded" if Sir Muddy is willing and then adapt them slightly as comments are received. I note the discussion about Artillery was also an interesting topic.
Would stimulate discussion perhaps :)

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PostPosted: Fri Nov 29, 2013 12:19 pm 
Yes, we could certainly do something like that. There was something similar in the INWC as I recall. The discussion is certainly worthwhile.


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PostPosted: Fri Nov 29, 2013 10:49 pm 
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Location: USA
Gents:

The rules were written for play in the Master of Europe Tournaments (MOE) that I used to orchestrate. The original version was penned by M Bill Peterson and myself with help from our friends. The fact that they have become something of a standard in the NWC is happenstance but they do seem to work fairly well. Players are free to modify them as they prefer. I don't see a need for the Cabinet to endorse them. They are simply a set of house rules that make the game play somewhat more historical, or at least control the excesses. Enjoy.

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1st Duke of Uxbridge & Anglesey K.G.


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PostPosted: Sat Nov 30, 2013 4:47 am 
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Morning "Muddy"

I don't consider the Cabinet need to endorse them but just to keep them easily accessible on the web site for reference.
Also they are a good topic for discussion re artillery and small formed units, which will help liven the Board up a little :D

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PostPosted: Mon Dec 02, 2013 3:23 am 
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Joined: Fri Feb 15, 2013 1:59 pm
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Location: Near Birmingham, England
Gentlemen,

"No artillery blitz rule" ?

Like a lot of things, this is a new one on me. Colin could you educate me on that point please.

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PostPosted: Mon Dec 02, 2013 1:34 pm 
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Location: New Zealand
Hi Tony
It's a simple house rule I invented and have used with various players who prefer less house rules but want a little more historical play.
It's designed for 10min move versions of the game and works like this.

You can initiate melees at any time in a turn there is no controls over the order of events.

You however may not melee a deployed artillery battery if you have to melee another unit out of the way to do so. This means you can create a defence using ZOC and or layered units.

Exceptions:
Skirmishers, officers and supply wagons can be melee attacked out of the way at any time
Pursuing cavalry are free to melee as they see fit.
The rule only applies to melee not fire.
Limbered artillery can be melee attacked any time. The rule only applies to deployed batteries.

It's a pretty simple rule that up's the role of artillery on the battlefield. Its easy to remember and allows players to just move and fight with freedom.
Best for 10min moves.

Salute!

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