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 Post subject: Pike and Shot
PostPosted: Fri Oct 24, 2014 9:10 am 
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Joined: Tue Sep 25, 2012 11:17 pm
Posts: 20
Location: Russia
The new Renaissance wargame was released one week ago:

http://www.matrixgames.com/products/537/details/Pike&Shot

The game has nice graphic and mechanic based on Field of Glory: Renaissance rules.

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It include 30 battles of three important conflicts of the 16th and 17th centuries:

The Thirty Years’ War (1616-1648)
Pilgram-Lomnitz, 1618; White Mountain, 1620; Wimpfen, 1622; Lutter, 1626; First Breitenfeld, 1631; Lutzen, 1632; First Nordlingen, 1634; Wittstock, 1636; Second Breitenfeld, 1642; Roccoi, 1643

The English Civil War (1642-1651)
Stratton, 1643; Adwalton Moor, 1643; Edgehill, 1642; Storming of Bristol, 1643; Nantwich, 1644; Cheriton, 1644; Marston Moor, 1644; Lostwithiel, 1644; Second Newbury, 1644; Naseby, 1645

The Great Italian Wars (1494-1559)
Seminara, 1495; Fornova, 1495; Ravenna, 1512; Novarra, 1513; Marignano, 1515; Bicocca, 1522; Pavia, 1525; Ceresole, 1544; St. Quentin, 1557; Gravelines, 1558.

and unlimited number of random fights. The good review you can find here:

http://wargamer.com/article/3708/pc-game-review-using-pike-and-shot-in-anger

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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 4:27 am 
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Joined: Sat Jan 30, 2010 12:59 pm
Posts: 407
I have the game now seems to be a nice game ... :thumbsup:


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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 9:14 am 
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Joined: Wed May 23, 2001 7:27 am
Posts: 534
Location: Scotland
I also recently purchased this game. I like the idea of randomly generated battlefields and forces to contend with.

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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 12:42 pm 
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Joined: Fri Oct 19, 2001 8:49 am
Posts: 1072
Location: USA
I have been looking at this too. How easy is it to learn?

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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 2:50 pm 
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Joined: Sat Jan 30, 2010 12:59 pm
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I bought it 2 weeks ago and still couldnt learn but dont look at me i still couldnt learn HPS as well :frenchoops: :frenchlol:


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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 3:56 pm 
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Joined: Tue May 29, 2001 9:12 am
Posts: 1393
Location: United Kingdom
I don't have it. But somebody sent me the manual and it doesn't sound too bad.
My issue is the pbem - you need to use the Matrix server .


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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 4:10 pm 
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Joined: Sat Jan 30, 2010 12:59 pm
Posts: 407
Yes you create an account in Slitherine and log in to the server with that. But its not that bad i think, you already get a mail when its your turn. Only you do is enter multiplayer when you run the game, email send to the opponent automatically. But i dont know what happens if ever server is down sometime in the future ... Slitherine is quite trustable i guess ?


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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 4:53 pm 
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Joined: Sun Sep 11, 2011 1:19 pm
Posts: 108
It looks nice but I find these games often have little replay value.

The novelty will wear out fast.

If the PBEM works well then it will be interesting for a much longer time.

I played Field of Glory for about a week or so then!

If you are doing the PBEM thing please give us your thoughts. I would like to like this game.

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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 5:00 pm 
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Joined: Sat Jan 30, 2010 12:59 pm
Posts: 407
You may be right Pierre. Can be a temporary interest time will tell.
We start Wimpfen 1622 with Eduardo, i will let you know for sure especially the pbem issue.


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 Post subject: Re: Pike and Shot
PostPosted: Wed Nov 05, 2014 6:24 pm 
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Joined: Thu Dec 29, 2011 10:29 am
Posts: 263
Location: Pa
Bought it and didn't like it. Not much maneuver to the battles. No real campaign, it's hard wired to which side you play in the campaigns. Rennaisance is much better imho

regards

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 Post subject: Re: Pike and Shot
PostPosted: Thu Nov 06, 2014 4:47 am 
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Joined: Tue May 29, 2001 9:12 am
Posts: 1393
Location: United Kingdom
I see. So lovely graphics and limited gameplay appeal? Several other games seem to have gone down that route.


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 Post subject: Re: Pike and Shot
PostPosted: Thu Nov 06, 2014 5:50 am 
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Joined: Thu Dec 29, 2011 10:29 am
Posts: 263
Location: Pa
The graphics aren't that great, somewhat hard to read the terrain. but that really doesn't matter, the battles are more like slam dancing, move forward to contact and that's about it. and it also seems that once a unit is engaged it can't be engaged by another unit. I've had pike units engaged and then tried to bring up arbusquiers to fire into the flank of the other unit and it wouldn't allow it. I guess this will appeal to some people, but I'm sorry I bought it. I have to learn to try the demo first I guess.
also there are no leaders, and just generic units. When a unit routs you lose all control of it and the unit that routed it will chase it off the map and follow it off the map. So if you are heavily engaged at some point you can lose all control with units routing off the map and units chasing other units all over the place.

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 Post subject: Re: Pike and Shot
PostPosted: Fri Nov 07, 2014 3:57 am 
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Joined: Sat Jan 30, 2010 12:59 pm
Posts: 407
Started 1-2 single player before go to MP David, you seem to be right but i will play some more before the final decision. I agree about the demo i have to do that as well. :frenchcool


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 Post subject: Re: Pike and Shot
PostPosted: Fri Nov 07, 2014 7:06 am 
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Joined: Thu Dec 29, 2011 10:29 am
Posts: 263
Location: Pa
Haka, yes a demo would have been nice but I never saw one advertised. The draw for me was the English Civil War. I should have waited for John Tiller to bring out his Ren game covering that period. Hopefully that will happen soon.

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 Post subject: Re: Pike and Shot
PostPosted: Sat Nov 08, 2014 3:26 pm 
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Joined: Sun Jun 30, 2002 11:11 am
Posts: 236
I wonder if this will help or hurt the chances of that happening. I was going to get this game but the drawbacks mentioned above make me think otherwise.


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