One of the comments I see about the games that have large batteries (8-12 guns) is that you cannot stack large battalions with them. Thus an 900 man battalion cannot stack with a 8 gun battery.
Tip for the day: prior to deploying the battery on the front line do the following - unlimber the battery, next turn change it to Extended Line, next turn limber both sections as independent units. Voila! Now you have two units of 4 to 6 guns that will easily stack with a large battalion! You can move the unit to the front line too if you like and perform that operation leaving out the limber step. Just limber them up separately later if you have to move them away.
In this game I am working on I went away from sections or converged howitzer units. The customer is welcome to create custom OBs for these battles if they like. The usual battery size is 6 guns and I just cant see splitting off the howitzers and reducing the batteries firepower. Feel free to copy the OBs and scenarios and modify them as you like!
I also am sticking to keeping the Dragoons weapon a sword. With the introduction of mounted fire I just dont want to assign supply wagons to Dragoon brigades. The wagons get used up as it is. The customer can copy the OB and modify the D type units all they want. I rarely dismount Dragoons in the battles because of the limitations on them (Line formation only). Special dismounted Dragoon units could be used. I also hate seeing a battalion get hit by some mounted unit and Disorder ... 3 man hits on a 700 man battalion don't have much of a chance of doing that but it is possible.
I am almost finished with the first campaign file in the new game. I now have to add in the campaign info images that you see in the "Campaign Front End" where you make your decisions which then lead to the battle starting. Joe Amoral created a set of lovely background maps for me. By the middle of the week I should be done with the first campaign which is for the early battles from 1792-94 and allows the players to go through them in chrono. order with each battle having deployment options that they wouldn't get in a normal "stand alone scenario" found in the main folder. The losses wont carry over from battle to battle. Its my way of helping the customer see the broad picture of the early campaigns.
The usual campaign format will apply for the 1796, 1799 and 1800 German/Swiss campaigns as well as the 1799 Noord Holland campaign. Looking forward to working on those in the next couple of months.
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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)