Well done! Amazing to hear of a game that plays out that long. Usually this one is decided before that (either way).
Exit hexes ... they represent the ability of the French to outflank the Prussian army and take Halle, an important town to the north, and cut Prussia off from its territories to the west. Brunswick's army was positioned to the west initially looking for the French army to approach from that direction. When instead they came in from the south he had to "hotfoot" it to the east to link up with the rest of the Prussian army.
Its a hard one to win as the Allies and congrats to you, Tony, on lasting that long. I mean face it .. the French army of 1806 had just won a major campaign and would have been hard to beat for any army, including one commanded by the Iron Duke.
A toast to two fine members.
I am in a game with Jim Breckinridge that started in 2015. Its from the 1814 game called "Maneuver on the Marne" featuring the 1815 armies of France and Prussia. I highly recommend it as a team game

We are past turn 70 of 190. Jim's is needing a new PC so our game is on hold. I love all sizes of battles in this series. The big ones are special and take a certain level of dedication to complete. I hope that both army commanders award some sort of medal to the two participants for finishing up this one. Well done!
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Generalfeldmarschall Wilhelm Prinz Peters von Dennewitz
3. Husaren-Regiment, Reserve-Kavallerie, Preußischen Armee-Korps
Honarary CO of Garde-Ulanen Regiment, Garde-Grenadier Kavallerie
NWC Founding Member
For Club Games: I prefer the Single Phase mode of play. I prefer to play with the following options
OFF:
MDF, VP4LC, NRO, MTD, CMR, PR, MIM, NDM, OMR (ver 4.07)