A question I've had for many years and have never gotten around to ask.
Why is there a forested hex along the ridge near La Haye Sainte? Wellington's tree was simply that, a lone tree. With that whole hex wooded the game plays out oddly. Some historical moves can't be done because it it there. I've checked several dozen maps and see no reference to a copse of woods that would merit the hex to be coded like that.
Any ideas?
_________________ Général de Brigade Amos 1ère Brigade Cavalerie, 3ème Division de Dragons, Réserve de Cavalerie, La Grande Armée
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